Microsoft HoloLens By Example: Create immersive AR experiences vs Swift 3 Game Development - Second Edition

Overall winner: Swift 3 Game Development - Second Edition

Key Differences

Stephen Haney's Swift 3 Game Development (1787127753) targets mobile game development with an updated edition and a lower listed price tier and has more user reviews. Joshua Newnham's Microsoft HoloLens By Example (1787126269) focuses on AR/holographic experiences and example-driven guidance, making it more versatile for mixed-reality projects

Microsoft HoloLens By Example: Create immersive AR experiences

Microsoft HoloLens By Example: Create immersive AR experiences

Joshua Newnham • ★ 3.2/5 • Mid-Range

A guide-style book for building augmented reality apps with Microsoft HoloLens. Useful for developers seeking hands-on examples and practical insights. customer insight: mixed reactions to depth and clarity

Pros

  • practical AR app examples
  • clear project-based structure
  • relevant for HoloLens developers

Cons

  • limited customer insights available
  • no features section provided
  • title may be lengthy
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Swift 3 Game Development - Second Edition

Swift 3 Game Development - Second Edition

Stephen Haney • ★ 3.3/5 • Mid-Range

Guide to building games with Swift 3. clear explanations for mobile app development. user feedback lacks explicit insights

Pros

  • clear focus on Swift 3 game development
  • structured for mobile app developers
  • concise, task-oriented guidance

Cons

  • features: N/A
  • rating based on small sample
  • no customer insights provided
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Head-to-Head

CriteriaWinner
Price Stephen Haney
Durability Tie
Versatility Joshua Newnham
User Reviews Stephen Haney