Digital Games and Learning (Digital Games, Simulations, and Play in Learning)
A book exploring how digital games and simulations support learning. Provides insights into play-based learning and game-informed pedagogy. Customer insight: mixed feelings about practical applicability
Highlights
- digital game-based learning focus
- playful learning frameworks
- pedagogical perspectives on simulations
Pros
- explores learning with digital games
- focus on play in learning
- offers pedagogical perspectives
Cons
- features: N/A
- customer insight indicates mixed feedback