Gamification: Using Game Elements in Serious Contexts (Progress in IS)
Academic work on applying game elements to serious contexts. Explores frameworks and implications for information systems. Note: rating and reviews reflect user feedback
Highlights
- gamification in serious contexts focus
- informational IS progression topic
- multi-author collaboration
Pros
- clearly labeled scholarly content
- focus on gamification in serious contexts
- comprehensive author collaboration
- structured as a formal progression in IS
Cons
- features unavailable
- customer insights data unclear
- limited review data