SpaceCorp Ventures Expansion (GMT Games)
Expansion module for SpaceCorp adding 14 HQ mats and new corporations, agencies, or institutions with unique missions. Provides expanded enterprise options and start cards for varied play experiences. Customer insight notes mixed/none regarding sentiment
Highlights
- 14 new HQ mats
- new corporations and missions
- unique start cards
Pros
- adds new corporations with unique capabilities
- introduces 14 HQ mats for varied gameplay
- expands SpaceCorp gameplay beyond base set
- card-driven start options for replayability
Cons
- customer data shows no explicit sentiment beyond none
- only described as expansion; requires base game to play
Best For
Features
- Introduces 14 HQ mats, each representing a different corporation, agency, or institution
- Adds SpaceCorp Ventures as the first expansion module for SpaceCorp
- Each HQ provides unique capabilities, missions, start cards, and era-specific advantages and limitations
- Advantages and limitations evolve through Planeteers and Starfarers eras