Graphics Programming in C++: Writing Graphics Applications for Windows 98
A reference on developing graphics applications in C++ for Windows 98. Covers rendering concepts and practical programming guidance. Customer insight: mixed reactions to clarity and depth
Highlights
- C++ graphics programming focus
- Windows 98 context
- practical rendering guidance
Pros
- focused on graphics programming in C++
- practical guidance for Windows 98 environment
- niche technical reference
Cons
- dated platform focus (Windows 98)
- no feature list available
- customer sentiment mixed on clarity